한국어·English
Riot Games company · OPEN ROLE
- Company
- Makes League of Legends, VALORANT, and Teamfight Tactics, and runs esports played by millions.
- Role
- Creates visual effects for VALORANT weapon skins and guides partner studios.
- Language
- Basic English, Mandarin fluency preferred
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What you will do
We rewrote the responsibilities and qualifications in plain language instead of copying the original posting.
Responsibilities
- Sets the visual direction and quality bar for weapon skin VFX assets.
- Works with the VFX manager to define strategy and standards for skinlines.
- Solves complex art and technical challenges with the team and develops new VFX techniques.
- Gives partner studios clear feedback and paintovers to keep deliverables on standard.
- Helps new VFX artists get settled in and builds training materials for them.
- Works with the technical art team to optimize assets and resolve technical issues.
What you need
- Has five or more years of professional experience in visual effects.
- Has strong fundamentals in timing, color, composition, and motion for VFX and art.
- Has experience with Unreal Engine and VFX toolchains.
- Can communicate clearly with teams across different cultures.
- Has basic spoken and written English.
Good to have
- Enjoys competitive PVP games.
- Has AAA experience on stylized FPS titles.
- Has experience managing a team or working with external partners.
- Speaks Mandarin and can communicate with partner studios.
Read the employer’s original job description
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Checked 2026-10-19