한국어·English
AMD company · OPEN ROLE
- Company
- Make AMD compute usable across the whole stack.
- Role
- Optimize partner games and resolve engine, graphics API and GPU performance issues.
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What you will do
We rewrote the responsibilities and qualifications in plain language instead of copying the original posting.
Responsibilities
- Work directly with game developers to optimize and launch titles on AMD hardware.
- Be the primary technical contact for partner game studios.
- Use data to analyze and improve rendering performance.
- Debug graphics and performance issues across engines, APIs and GPUs.
- Work with architecture specialists to influence future products.
- Follow graphics, gaming and hardware trends, especially rendering and GPU architecture.
What you need
- Direct3D 12 is required.
- Native or near-native written and spoken Korean is mandatory for external customer communication.
- Bachelor’s or master’s in Computer Science, Computer Engineering, Electrical Engineering or equivalent.
Good to have
- Strong C/C++ programming and attention to detail.
- Vulkan is a plus.
- Rendering, graphics pipelines and modern engines; Unreal Engine is a strong plus.
- GPU internals, ISA, profiling and optimization.
- Console and other platform development is a plus.
- Communication, presentation and negotiation skills.
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Checked 2026-10-08
AMDStaff Software Development Technology Engineer - GamesStart a mock application