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Riot Games company · OPEN ROLE

Riot Games

Rendering Technical Artist II - League of Legends (Contract)

Singapore · Design · Creative

Company
Makes League of Legends, VALORANT, and Teamfight Tactics, and runs esports played by millions.
Role
Builds and maintains shaders and materials for League of Legends, on a fixed-term contract.

What you will do

We rewrote the responsibilities and qualifications in plain language instead of copying the original posting.

Responsibilities

  • Build and maintain the real-time shaders and materials used across League of Legends champions and skins.
  • Handle PBR inputs such as albedo, normal, roughness, metallic, and ambient occlusion to shape how surfaces read in-game.
  • Work with art and design teams to turn visual intent into rendering solutions that actually run well.
  • Support internal and external vendor artists directly when they build or troubleshoot materials and shaders.
  • Check assets under different lighting setups and quality tiers, tracking down lighting, shadow, and material issues.
  • Partner with engineers to manage memory budgets and tune rendering performance using tools like RenderDoc.

What you need

  • Has 4+ years of experience as a technical artist in game development or real-time graphics.
  • Has written, debugged, and shipped shaders in a real-time PBR game engine.
  • Can read, write, and debug shader languages like HLSL and GLSL or node-based shader graphs.
  • Has worked in commercial or proprietary engines such as Unity or Unreal and knows performance profiling.
  • Can write clear technical documentation, such as shader and material authoring guides.
  • Has used version control systems such as Git or Perforce.

Good to have

  • Has experience with stylized PBR or toon/PBR hybrid rendering.
  • Has built shaders for character materials like skin, hair, cloth, or metal.
  • Has developed art or rendering tools using Python or another scripting language.
  • Has worked with content tools such as Maya, Photoshop, Substance, or Marmoset Toolbag.
  • Is familiar with the League of Legends IP and its skin universe.
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Checked 2026-10-19

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